Harry Mudd is back and he's out for revenge in "Magic to Make the Sanest Man Go Mad"! He's got some inexplicable time magic creating a loop that should allow him to pull off the perfect heist, and a spore-dappled Stamets might be the only person that can throw a wrench into his plans! With a little help from our main character, of course.
Also this week: whalebutt transport, tonal dissonance, and...oh. Jonathan Archer. Ugh.
[Magic: 01:59; Archer: 1:00:09]
[Everyone's least favorite Captain: https://www.tumblr.com/sshbpodcast/770885906979864576/character-spotlight-jonathan-archer?source=share]