Chris and Jayson talk through the gap between what content can be and how it's usually delivered. They dig into the rise of cinematic gaming, the impact of quality storytelling, and how tools like Kaleidescape and MadVR fit—or don’t fit—into real-world systems.
They also call out the compromises that happen when high-end systems rely on low-end gear, and why audio still doesn’t get the attention it should. A conversation for anyone thinking critically about the CI experience.