With all the talk about the basements and sewers being added into Project Zomboid, we decided to explore some of the mods, and see if we can't get a taste of what's to come. Unfortunately, the mods were not friendly with other mods, or required a complete custom map. So although we were not able to play it on our livestream, Jarl downloaded and tried them on his home PC and has some feedback about their current state.
Whenever you have mods like this, where on their own there is a lot of red tape or they don't function at 100%, its awesome to see the developers look at their popularity and still want to do the leg work of redesigning their current system to accomidate for such a cool idea. So join us Survivors, as we talk about the experience with those mods, and why we are excited to see these ideas in a refined format in the game!