In this episode, Bryan and Nathan discuss Jonathan Boulter’s 2015 book Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, published by Wayne State University Press. They discuss the concept of posthumanism and how games help us elaborate on it. Nathan proposes an alternate framing (“prehumanism”) and talks about why Boulter’s book feels so prescient in the context of the Metal Gear Solid series in particular.
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