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Description

The sources provide detailed excerpts from the C++ implementation of the LayerTreeHostImpl class, a fundamental component of the Chromium compositor that manages rendering operations and state on the compositor (impl) thread. The text describes the object's life cycle, starting with the Create factory method and complex constructor that initializes numerous subsystems like the TileManager, MutatorHost (for animations), and layer trees. It continues by explaining essential run-time operations, including managing scrollbar animations, accessing input state (GetInputHandler, IsPinchGestureActive), and orchestrating synchronization with the main thread via SetNeedsCommit and SetNeedsRedraw. Crucially, the methods CreatePendingTree and ActivateSyncTree outline the dual-tree mechanism used during commits to apply main-thread updates and promote the pending tree to active status, while ProcessCompositorDeltas ensures impl-side changes (like scroll offsets and page scale) are relayed back to the main thread.