In the fourth episode of the DIE in the Dungeon sidequest series I dive into some of the things I am doing to keep the campaign alive during the "trough". As of day 6 the game is well over its funding goal, with almost 600 backers and a few SGs unlocked... so how do I keep it going?
1 - Staggered content of videos/reviews (Rolling Solo, OneStop CoOp Shop, Logan Chops)
2 - Backer engagement, encouraging sharing through fun challenges directly related to the game and the final production.
3 - Advertising, paid and unpaid, using different strategies at different points in the campaign
More sidequest info to come! This Journey is still in full swing with 14 days to go as of the launch of this podcast episode!