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Game companies using popular IP to make special editions of beloved games? This is the way. Kristen and Spin look at 2015's Carcassonne: Star Wars Edition. The task at hand in everyone's favorite galaxy far, far away is to build trade routes, assemble asteroid fields, and fight for control of planets as one of five classic characters, with some unique twists on the classic Carcassonne game formula. Is the force with this twist on the beloved tile-layer, or will a tie-in edition of the game have failed us for the last time?