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Description

One way or another, Blaise's first Inner-Settlement Mission will come to an end, but will it be in success or failure?  With the "Trash Trundler" on the precipice of falling, and the safety of the Settlement's water supply (and Blaise's downtime activities) on the line, can the gang come up with a plan in time?   

Music/Sound Effects include: A Spoken Battle/Theme by Hannah Tobias, Jelly Sneakers by Hannah Tobias, Dragon and Toast by Kevin MacLeod at incompetech.filmmusic.io, Bad Beep (Incorrect) by RICHERlandTV at Freesound.org, Success by grunz at Freesound.org,  Clash Defiant by Kevin MacLeod at incompetech.filmmusic.io, Ambience, Wind Chimes, A by InspectorJ at Freesound.org, Wind Chimes, A by InspectorJ at Freesound.org, Organic Grunge by Kevin MacLeod at incompetech.filmmusic.io, Metalmania by Kevin MacLeod at incompetech.filmmusic.io, Bladesong by Jasen Miyamoto, Your Call by Kevin MacLeod at incompetech.filmmusic.io, Sewers from tabletopaudio.com, Beautiful Acoustic Guitar Melody by WinneTheMoog at incompetech.filmmusic.io, Kalimba Relaxation Music by Kevin MacLeod at incompetech.filmmusic.io, Unpromised by Kevin MacLeod at incompetech.filmmusic.io, church_bells_walls_piezo_44_24 by Suz_Soundcreations Freesound.org, Darkness Speaks by Kevin MacLeod at incompetech.filmmusic.io, Flighty Theme by Kevin MacLeod at incompetech.filmmusic.io, Darkest Child by Kevin MacLeod at incompetech.filmmusic.io, Floating Cities by Kevin MacLeod at incompetech.filmmusic.io, and Chair scrape by deleted_user_2104797.