Blaise and Team Yay, fresh from battle, now have to contend with a lack of a safe place to rest for the night. What dangers does the Walking Wood still hold? Is an exhausted trek through the night worth it? And what awaits them at their destination?
Music/Sound Effects include: A Spoken Battle/Theme by Hannah Tobias, Jelly Sneakers by Hannah Tobias, Beauty Flow by Kevin MacLeod at incompetech.filmmusic.io, NC Night Forest by lasdimot from Freesound.org, Thieves’ Guild from Tabletopaudio.com, Horse-fly on the window // Paarma ikkunalla by YleArkisto at Freesound.org, Thunderbird by Kevin MacLeod at incompetech.filmmusic.io, Leaving Home by Kevin MacLeod at incompetech.filmmusic.io, Industrial Cinematic by Kevin MacLeod at incompetech.filmmusic.io, Adventure by Alexander Nakarad at filmmusic.io, Inexorable by Kevin MacLeod at incompetech.filmmusic.io, mechanic_old_cog_chain_medieval_gate_metal_wood_impact_m10.wav by johanwesting at Freesound.org, Master of the Feast by Kevin MacLeod at incompetech.filmmusic.io, Ambience London Street A by inspector at Freesound.org, Truth in the Stones by Kevin MacLeod at incompetech.filmmusic.io, Willow and the Light by Kevin MacLeod at incompetech.filmmusic.io, Teller of the Tales by Kevin MacLeod from imcompetech.filmmusic.io, Mesmerize High Quality by Kevin MacLeod at incompetency.filmmusic.io, and Censor Beep Sound Effect at https://www.youtube.com/watch?v=aIpOnR7zpmg