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Description

All too often we can fall into the trap of thinking more in games means better, more content means quality, and miniatures equals fun. What happens when everything meant to make the game better actually makes it harder to get played? This week on the Discussion Phase we have been impressed by the ability of the recent released game Terra Nova and it's ability to take one of the heaviest games in Terra Mystica and streamline it in a way that makes is easier to teach, lighter in difficulty, but still retains the spirit of the game. We take a look a what other larger than life games may benefit from this same model. We also review recent plays of Dogs of War, Boast or Nothing, and more. Make sure to join us on Discord and get in on the discussion with us!

https://discord.gg/WKZkT2DDNs

Geek Group App: https://geekgroup.app/groups/yvhedwg8/collection

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