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Description

Ray and Ariel discuss how to have constructive conversations about the morals your party will live by and society's morals you introduce as a DM. D&D is only partially a medieval fantasy analog, and our morals as people outside the game are going to influence what we enjoy roleplaying at the table. But uncritically adhering to our modern day morals, aka Presentism, can hurt fantasy escapism in the same ways that being inconsiderate of our modern morals can. Ray and Ariel bring up their own examples to show how they've navigated these potentially campaign-ending issues.

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