On this episode of Total Pebble Knockdown:
What if you went to the Van Gogh Museum and came away with a painting of Pikachu? Crazy, right? Anyway, that was an actual possibility in 2023 and is possibly going to happen again. So, let us discuss Pikachu in Grey Felt Hat and brand integration with museums.
Pokemon x Van Gogh - https://www.vangoghmuseum.nl/en/about/collaborate/van-gogh-museum-brand-licenses/collaboration-license-partners/van-gogh-museum-x-pokemon
Pikachu makes a comeback - https://www.forbesindia.com/article/lifes/is-amsterdams-van-gogh-museum-ready-for-a-new-round-of-pokemon-mania/90971/1
Museums & Brands - https://www.forbesindia.com/article/lifes/museums-and-brands-is-it-a-marriage-made-in-heaven/88419/1
Video games can be high cuisine, but they can also be junk food. However, on this episode we are defending the junk food games, those which may not leave you feeling deeply satisfied but instead leaves you feeling like you successfully killed a few hours with little brain power required. Coincidentally, we talk a bunch about Ship Graveyard Simulator 2.
After diving back into survival crafting games with Palworld, Nathan experienced an old problem worth mentioning: the obscene amount of workbenches. Why do we need such specific workbenches? Why do we have to keep crafting new, better versions of the existing ones? Is there a better way?