Listen

Description

On this episode of Total Pebble Knockdown:

* So, Activision Blizzard was acquired by Microsoft for a whole lot of money and now we have to discuss the biggest purchase in video gaming history. Mostly, we need to talk about whether this was a good idea. Will Microsoft be able to justify this price tag in the future and how would they plan on recuperating the cost? The good, the bad and the microtransactions on this Weekly Muse.

To prove we didn’t just make this up - Microsoft to acquire Activision Blizzard for $68.7 billion - The Verge

* This time on Discord Discussions, we are going to discuss how structured encounters like combat get triggered and what needs to occur for that to happen. We have had a long discussion regarding this in the forums to arrive at the question at hand and now Nathan and Alex can mangle it completely by discussing it on the show. But should we start rolling initiative the second a bar fight breaks out? And should we stop taking rounds when the goblins are fleeing the city? We sort of answer these questions.

* Okay, so we have to talk about Bruno. Nathan watched Encanto and got many songs stuck in his head. The biggest earworm for society at large has been “We Don’t Talk About Bruno” and it is not the typical hit song from a Disney animated feature. But it did inspire the topic of designing systems that work together… like making all the vocal parts blend into one. This will make more sense when Nathan explains it, we think.

Like you need a link… We Don't Talk About Bruno (From "Encanto") - YouTube