On this episode of Total Pebble Knockdown:
- Managing money in the real world is pretty hard, but managing multiple currencies in a game can be unneccessarily harder. Can there be a justification for using multiple currencies or is it just there to complicate things that should be easy to understand?
- So, the party wants to fight each other in ritual combat. Just a typical Saturday night at the tavern. The question is: Should you let them go full-on battle royale on each other, even if it’s at the end of a campaign? And what should the rogue be able to get away with stealing to give themselves an advantage?
- So, we should probably talk about boss battles that we kind of enjoyed, we think. Although it is hard to quantify the best boss battles we have witnessed in all the games we have played, a few stuck in our heads that seemed memorable. So, we’re going to discuss those. Warning: Spoilers for like 3 or 4 high profile games that came out 5+ years ago.