On this episode of Total Pebble Knockdown:
In a follow-up to our discussion on the PS6, we talk about the main reason for the Sony document that got revealed. Intriguingly enough, it has little to do with the PS6 and far more to do with Call of Duty’s future on Sony consoles. What if GamePass gets Activision/Blizzard titles? What happens if they become exclusive to Microsoft? We will look at some of the heavily-redacted documentation to see what Sony is actually talking about.
After picking up the PDF of Kids on Bikes, Nathan noticed an interesting piece about collaborative world-building early into the RPG. So, let’s talk about how it implements this collective ideation and how we would build a town using this fraemwork.
Should you tell your players about the bad guy’s weakness? Also, should the biggest bad guy have a weakness in the first place? Should your players be given another way to fight that opponent? Is there a conveniently placed lever for a trap door? All this and more on a Crit Think.