On this episode of Total Pebble Knockdown:
Last week, Klaus Teuber, the legendary game designer who created Catan, passed away. So, we are talking a bit about Catan, specifically the differences between the board game and the dice game that came later. How did the mechanics change in the process and what had to get sacrificed to make the switch? Nathan finally gets to talk about this modern classic board game.
What are realistic expectations that new players should have going into TTRPGs? During our live show our crew started talking about the influence of livestreams and liveplays on roleplaying games. Is it unrealistic to expect an epic roleplay experience out of the gate? And is there really a problem with NOT doing an epic campaign?
So, you have a PC that can fly. This can cause some issues with creative problem solving if you can just fly over the terrain. What can you do to make flying characters included in your party without overshadowing the abilities of everyone else? Let’s soar over that topic as we go Delving Deeper.