On this episode of Total Pebble Knockdown:
Unreal Engine 5.2 has now released and we are starting to wonder how blurry the line between reality and fiction is going to be. While impressive tech spurs the imagination, we’re taking a moment to ask how the outside observer could even tell the difference between a photograph and in-game engine footage. Will the advanced tools change how studios make games? Also, how are tools such as AI art and ChatGPT going to change gaming as they get implemented more to automate people out of the process?
Unrecord - Official Early Gameplay Trailer - YouTube
MetaHuman - Real-Time Facial Model Animation Demo | State of Unreal 2023 - YouTube
Alex has experienced a dilemma in World of Warcraft: The new content arrives, but there is far more to do in the last content that was released. However, the game is now pushing him to start the new stuff before he’s even completed the current story missions. How could we fix this so people looking to follow the story and power gamers could both get what they want out of the experience?
What is in a name? Well, that’s the question we are asking today as we consider how your character’s name can affect the way the world perceives them. Perhaps you should be careful to not call your PC “Punchy McPunchface”? Who are we to judge?