On this episode of Total Pebble Knockdown:
Palia is an interesting MMO that takes place in a world similar to Stardew Valley. Can a cozy game work as a multi-player online experience? Does it make sense to apply the trapping of such an online experience to a cozy game? Well, do we have stuff to say about that.
If you want to check out Palia yourself, it is free to sign up at - Palia – Welcome Home
Seasons change and so do we, but should they go through changes in your game? We often overlook the way time marches forward when playing an RPG, but there could be good reasons to implement mechanics around them. Let’s discuss the aesthetic and more detailed ways you can use seasons in your games. Also, could we use seasonal mechanics for board games?
Do you feel that chill in the air? Well, close your windows. Also, it’s spooky season. Time to think up some scary adventure hooks to terrify your party. First up, we visit the classic campfire ghost story and see how the old story of a killer with a hook hand in the woods might be utilized for your tabletop adventure.