On this episode of Total Pebble Knockdown:
So, you’re adventure party is outnumbered and outgunned. Now they have to choose to fight or surrender. Can you explain the statistically small odds of them succeeding? Can you save them from near-certain death? We look at a Reddit question to offer some unsolicited advise.
The Reddit post for those who wish to see the discourse - Potential TPK for level Level 13 party : DMAcademy (reddit.com)
Breathedge is what happens when you try doing survival crafting games in space. The results are mixed. Alex and Nathan discuss their experience playing the game and why they stopped.
Micro-gravity is a popular thing to add in games set in space. However, the frustration of these sections warrants additional discussion. What requirements do you need to have to make games less floaty and disorienting?