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Description

In this episode Pat and Andrew get distracted for awhile talking about D&D races. Are races meant to more closely reflect racial cultures or actual genetics? Then we actually get to the meat of the matter and talk about fixes for two underwhelming Player's Handbook races. How do you make a human more than a boring set of stat boosts? Make their subrace speak to their culture! How do you make a Dragonborn feel more draconic? Make the mechanics more closely reflect draconic biology! 

The Alternate (Environmental) Human by u/AeronDrake can be found here:

https://drive.google.com/file/d/0B4jAv0Wgv9taOEpaWnBwWjlSWms/view

The Greater Dragonborn by u/CaelReader can be found here: 

https://drive.google.com/file/d/0B5ttoyMfsaC7Y3lXS2hjWFdtQUk/view

Intro and outro music is Lord of the Land by Kevin MacLeod from Incompetech.

The image in the title card is by Designdrunkard on Pexels.

Want to contact us, maybe with a comment or suggestion for a homebrew to look at? We can be found in the following places!

Email: homebrewreviewers@gmail.com

Pat on reddit: u/ravenmaw

Andrew on reddit: u/aabrock