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Trade in your bullets for magic missiles.



Chris is pleased that he and Tom were tasked with an atypical first-person shooter for this episode. Developed as the debut title of Ascendant Studios, former Dead Space and Call of Duty game designers have taken those gun-toting mechanics and transformed them into firing magical spells instead. Were they successful in the conversion or was the essence lost in translation? We know Chris must be a little biased, but perhaps that will just balance out Tom's distaste for tackling first person shooters with a controller. Each have played for an hour and now we find out how those expectations meet with reality. Give this episode a listen to reveal if this game is worth your time!



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Thanks for taking this ride with us :-)