Episode 112 Streamed Live Tuesday November 1, 2022
With Surprise guest: TShirted Historian
The edition wars can be heated, especially considering the “That’s not DnD” refrain. This just shuts down discussion of one or more “problematic” versions of the game. Most if not all of these “editions” have something good to contribute, even if the game design went in a direction you don’t like (3rd, 4th, and 5th). There has not been “A” DnD since the 1970’s when it was ODnD. After that there have been multiple versions. Some with small rules changes, some larger. Some with tone changes to one degree or another.
These are all versions of DnD. Not the same, but not completely different either (maybe 4e)
Campaigns end, but what situations indicate they should. The total party kill (TPK) is a go to end, as is boredom. Does there need to be a plan? Should the plan be “in case”, or “on purpose”? is this plan just the DM’s or does he consult the players? The answers are a varied as the many game tables out there.
The Thief/Rogue class has at least as many versions as Dungeons and Dragons. The class began as a class that generally contributed very little to combats, except the occasional back stab, to outperforming the fighter in straight up melee. The class has always had a lot of use outside of combat, from general pilfering to being a walking encyclopedia to being a socialite.
Links to topics discussed
https://www.pcgamer.com/this-dandd-campaign-has-been-running-for-40-years/
https://en.wikipedia.org/wiki/Rogue_(Dungeons_%26_Dragons)
The Thief:
1e: https://tablo.com/david-thomson/1st-ed-ad-and-d-the-thief
2e: https://adnd2e.fandom.com/wiki/Thief
3e: https://www.dandwiki.com/wiki/3e_SRD:Rogue
3.5:https://www.dandwiki.com/wiki/SRD:Rogue
Pathfinder 1e: http://pathfinder.d20srd.org/coreRulebook/classes/rogue.html#rogue
4e: https://dnd4.fandom.com/wiki/Rogue
5e: https://www.5esrd.com/database/class/rogue/
13th Age: https://www.13thagesrd.com/classes/rogue/
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