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Description

Today's game review is a double bill of some of Castlevania's best work: Aria and Dawn of Sorrow.  The tail end of the Gameboy Advance era saw the best of the post-SOTN crop.  The Souls mechanic added to Soma Cruz's arsenal.  A couple years later, a new coat of paint and audio polish lead to a direct sequel on the Nintendo DS.  Despite looking and sounding better, the game is let down by some goofy stylus mechanics.   Still, both games are really good and continued the Metroidvania's rush of success.  

Tentative schedule (based on Tuesday Dates)  

August 9th: Spy x Family Cour 1 

August 16th: Tales of Arise 

August 23rd: Somali and the Forest Spirit 

August 30th: The Legend of Zelda: Link to the Past

 September 6th: Paranoia Agent 

September 13th: Sonic The Hedgehog  

Game: Castlevania Aria of Sorrow/Dawn of Sorrow 

Release Date: 2003/2005 

Studio/Publisher: Konami  

This podcast is done under fair use, with no intent of monetization.  Any references to the material are personal and subjective, and are in no way meant to defame or disparage the efforts of the creators, distributors, and other personnel involved in creation of the product.  Thumbnail Commissioned from Nekochin at Fiverr.com.  https://www.fiverr.com/nekochin