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Description

Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.

In our third GCAP Recap for 2022 we're talking about:

Talks

⚙️ Game Production for Indie Teams (Reuben Moorhouse)

🧐 Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey)

🎨 A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy)

👫 Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams)

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