Meta Connect had hiccups—but did it just spark the mainstream AR era? XR developer Tom Krikorian (Studio 84) joins Ely Santos to unpack first impressions of Ray-Ban Display, why the EMG wristband is the real breakthrough, and what devs need before this market explodes. We get candid about Horizon Worlds, Meta’s SDK (or lack of it), and Apple’s tight ecosystem + on-device AI advantage.
In this episode:
Hands-on with Ray-Ban Display: one-eye HUD, real-world navigation, where it shines—and where it strains.
The wristband wow-factor: finger-level intent control that finally feels ready for prime time.
Developer reality check: unstable stacks, shifting roadmaps, and why an SDK + clear monetization path are non-negotiable.
Meta vs. Apple: open ambitions vs. end-to-end optimization (iPhone, processors, on-device AI). Who’s better positioned?
Early use cases that actually stick: notifications without the phone, live captions, travel translation, and accessibility.
The Horizon Worlds debate: chasing Roblox—or losing the VR plot?
Guest: Tom Krikorian — visionOS/XR developer, Studio 84;
Host: Ely Santos — Metavertising Podcast.
If you’re building for XR—or betting your brand on the next wave of consumer wearables—this is your field guide to what’s real, what’s hype, and what’s coming next.
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#AR #XR #AppleVisionPro #RayBanDisplay #Metavertising