Thetan Arena has been one of the most popular P2E games after Axie Infinity, reporting 20m+ players and THG trading at $1+ FD market cap. Khaled Alroumi from Illuvium, Karan Gaikwad from Nukebox and Asobs from Champion NFT Gaming are joined us to discuss Thetan Arena’s economy.
• How is Thetan Arena’s economy different from Axie Infinity’s?
• What are some of the design and sustainability problems with Thetan Arena’s economy?
• Thoughts on Thetan Arena NFTs with max battle limit
• Why THC isn’t being burnt?
• The motivation behind the discounted box sales?
• What is the real DAU count and what % are represented by bots?
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Useful Resources:
DeFi Vader's Twitter - https://twitter.com/DeFiVader
Thread on Thetan Arena - https://twitter.com/DeFiVader/status/1473679361303887878
Khaled Alroumi’s Twitter - https://twitter.com/KAlroumi_
Asobs’s YouTube Channel - https://www.youtube.com/c/ChampionNFTGaming
Karan Gaikwad’s Linkedin - https://www.linkedin.com/in/karanrgaikwad/
Thetan Arena’s Website - https://thetanarena.com/
Thetan Arena Buyback Program - https://medium.com/@ThetanArena/thc-burning-and-converting-program-1-2eedc5d75f16
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Intro: (0:00)
Thetan Arena: (1:50)
Gameplay: (3:24)
Hero ROI: (7:15)
MMR: (11:00)
Expired Heroes: (16:15)
Box Sales: (29:10)
THC Burn: (32:28)
Binance Hot Wallet: (56:18)
Discounted Box Sales: (59:17)
Player Count & Bots: (1:06:52)
Recommendations for Thetan Arena: (1:17:56)