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Description

We discuss our favorite and least favorite Pokémon, leading into a detailed overview of the newly released Pokémon TCG Pocket. We explore the gameplay mechanics, the game's nostalgia factor, and the importance of booster packs and collection systems.




The discussion of the innovative Wonder Pick mechanic that drives player interaction and excitement. We projected billion-dollar IP sales, upcoming events, game mechanics, trading dynamics, and user experience.




We explore the emotional connection players have with card opening. The discussion also touches on marketing strategies, the impact of geolocation on gaming, and the challenges of bot farms in trading.


This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.


Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠


Special guest: John Wright


Youtube: https://youtu.be/sUjoT49BfTc


Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2o1689ww5-6xo82AVLQQI~IwHKvtps8Q


Agenda


00:00 Epic intro


01:20 Introduction and Favorite Pokémon


02:55 Overview of Pokémon TCG Pocket


06:00 Gameplay Mechanics and Nostalgia Factor


08:59 Booster Packs and Collection System


12:00 Monetization and Shop Features


15:02 Event Systems and Player Engagement


18:00 Wonder Pick Mechanic and FOMO Strategy


22:46 The Billion-Dollar Game: Analyzing IP Sales Potential


24:30 Event-Driven Engagement: Upcoming Promotions and Their Impact


26:30 Game Mechanics Evolution: New Features and Meta Changes


30:54 Trading Dynamics: Expectations and Concerns


34:17 Launch Success: Comparing Revenue and User Engagement


48:25 Future Earnings: Pokémon Go vs. TCG


50:55 Potential Revenue Streams and Trading Mechanics


52:19 The Dark Side of Trading and Bot Farms


57:47 The Emotional Connection of Card Opening


01:01:22 Advertising Spend and Revenue Predictions


01:03:06 The Power of Pokémon IP and Future Prospects


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Matej Lancaric


User Acquisition & Creatives Consultant


⁠https://lancaric.me


Felix Braberg


Ad monetization consultant


⁠https://www.felixbraberg.com


Jakub Remiar


Game design consultant


⁠https://www.linkedin.com/in/jakubremiar


John Wright


Mr.Vice President


https://www.linkedin.com/in/johnwright1987/


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Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!


Hit the Subscribe button on YouTube, Spotify, and Apple!


Please share feedback and comments - matej@lancaric.me


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Pokémon (Anime Series) Music Video


Music: Pokémon Theme Song by Jason Paige


Anime: Pokémon


Directed by: Kunihiko Yuyama


Written by: Takeshi Shudo


Studio: OLM, Inc.


Song: Gotta Catch 'Em All


Artist: Jason Paige


Producer: John Loeffler


Songwriters: John Siegler, John Loeffler


The video clip/s that I used in this video are owned by PokemonItalianMovie.


https://www.youtube.com/watch?v=2x1mkthU7Eo


Edited by: Kerwin Joseph Cuadra (kerwinpogi092)


This video is for entertainment purposes only. The music included in this video is owned by particular artists and composers. There's no copyright infringement intended. The viewers of this video are advised to support the artist and their music.


Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.