Tristan and Oliver are once again joined by the insightful Amy Goodenough as they put on their best joker-face to break down LocalThunk’s viral phenomenon Balatro into these three blinds:
Let us know what you think:
3-Bit Design: @3bitdesign
Oliver - @oliverwauters
Tristan - @theatrewalker
Or email - 3bitdesign@gmail.com
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Some References:
Getting to the Heart (of the cards) of Balatro - Josh Bycer, Game Wisdom (blog)
Balatro's 'Cursed' Design Problem - Mark Brown, Game Maker’s Toolkit (video essay)
The Making of Balatro - Video Game Story Time (video)
“There is a lot more design to explore within Balatro” an interview with Localthunk - Jess Norris, XboxEra (article)
Balatro creator unveils a few slick signposting strategies - Justin Carter, Game Developer (article)