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Description

In this episode Tristan and Oliver break down gaming's creepiest little gem, Tarsier Studios' Little Nightmares, into these three bits:

1. The sense of scale

2. The eerie pacing

3. The environmental storytelling

Find us on Twitter:

3-Bit Design: @3bitdesign

Oliver - @oliverwauters

Tristan - @theatrewalker

Some references:

The development of Little Nightmares - Ola Holmdahl (video, EGX)

Little Nightmares: Story and Game Design analysis | GameLogic's Design - Game Logic (video)

Crafting the bizarre, off-kilter gameworld of Little Nightmares - Chris Priestman (article, Game Developer)

‘Little Nightmares’ Lead Designers on Studio Ghibli Influence and a Possible Sequel - THR Staff (article, Hollywood Reporter)