In this episode Tristan and Oliver break down gaming's creepiest little gem, Tarsier Studios' Little Nightmares, into these three bits:
1. The sense of scale
2. The eerie pacing
3. The environmental storytelling
Find us on Twitter:
3-Bit Design: @3bitdesign
Oliver - @oliverwauters
Tristan - @theatrewalker
Some references:
The development of Little Nightmares - Ola Holmdahl (video, EGX)
Little Nightmares: Story and Game Design analysis | GameLogic's Design - Game Logic (video)
Crafting the bizarre, off-kilter gameworld of Little Nightmares - Chris Priestman (article, Game Developer)
‘Little Nightmares’ Lead Designers on Studio Ghibli Influence and a Possible Sequel - THR Staff (article, Hollywood Reporter)