If you haven't played Jedi Fallen Order or Jedi Survivor, what are you waiting for? Use the links below and get started! You're missing out on an incredible experience.
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Sorry for the delay, folks. I needed a little extra time to process my thoughts on this last special edition. Mike and I went on for two hours about Jedi Fallen Order. Obviously, we both love the game. I regret not playing and beating it sooner. The story is great, the characters are compelling, and the voice acting is superb. Graphics, sound effects, music, gameplay, and combat are absolutely phenomenal! Respawn has made a fool out of EA. Forcing developers to focus solely on multiplayer-centric games has backfired. Respawn has proven that EA's "online-only" model is more about profit than creating art for the sake of art. I understand that taking risks in an industry as competitive as video games is tough, but designing games for their audience pays off. Not every game needs to be a blockbuster like Call of Duty to guarantee sales. Disney and Respawn have crafted a piece of art worthy of the title Star Wars.
Rant over.
There's a lot to talk about in this game. Let's start with the setting. Five years after Order 66, we meet former Jedi Cal Kestis, living in obscurity and trying to make ends meet. Cal has abandoned the Jedi way but is forced to use his powers to save a life, attracting the attention of the Imperial Inquisition. This sets off the chain of events that begin the story. Both this game and the Kenobi show illustrate the evolution of the Empire's tech from Attack of the Clones to Revenge of the Sith to A New Hope. We see the Stormtrooper armor we know from the original trilogy and can infer that the Empire is on a five to ten-year upgrade path. The game also shows the transition from semi-modern Clone Trooper armor, which has fewer elements of Jango Fett's Mandalorian armor, to more modern Stormtrooper designs, particularly in the visor and vents.
Cal is set on a journey after being rescued by another former Jedi, Cere Junda. Without spoiling too much, Cere is searching for a holocron left behind by another Jedi Master. With it, she hopes to rebuild the Jedi Order and fight the Empire.
This game kicked my ass, mostly because I was playing it wrong. I cranked the difficulty up to Jedi Grandmaster, thinking I could handle it as a veteran of all From Software games since Demon's Souls. While many compare the combat to Dark Souls, it's actually more like Sekiro: Shadows Die Twice. I was playing too aggressively, and the game punished me for it. While the parry windows are much narrower on higher difficulty, the game rewards deflecting enemy attacks more than breaking an enemy's guard through brute force. Even on the highest difficulty, simply deflecting attacks provided more opportunities for damage than attacking and guard-breaking.
Either way, I learned a valuable lesson and powered through the rest of the game until its climactic ending. I'm not going to spoil it, but if you've never played this game, you absolutely must. I'll leave Amazon Associate links below for where to purchase.
Thanks for listening, guys. I hope you enjoy the game as much as Mike and I did.
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