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Description

We sit down with Kaleb to talk about AAA game development, working on brand new IPs, and what it was like to design levels for Halo Infinite. Plus, we talk about a indie project inspired by Halo: ODST.  

Pour your favorite beverage and join the conversation. 

You can find more from Kaleb here:

twitter.com/gearshift_media 

artstation.com/kalebnek 

gearshiftmedia.itch.io/dropzone