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"Video games, everybody!" – CG  

Alex CG, Jerica, Alex P, and Sam reflect on Ancestors: the Humankind Odyssey, the new "science-based" survival game from Assassin's Creed and Prince of Persia: Sands of Time director Patrice Désilets. Set millions of years in the past at the outset of human evolution, the game tries to give a somewhat realistic portrayal of what our predecessors had to go through to get us to the present day.  We talk about survival games, whether a new genre of "(mostly) nonviolent climbing sims" has become a thing, and the pitfalls of realism in art.  

This episode contains spoilers.  

Links:  

https://wccftech.com/patrice-desilets... 

https://www.escapistmagazine.com/v2/h... 

https://www.youtube.com/watch?v=PHP4s... 

https://www.youtube.com/watch?v=_Hr-y... 

https://www.eurozine.com/change-cours... 

https://www.goodreads.com/series/5852... 

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