"Video games, everybody!" – CG
Alex CG, Jerica, Alex P, and Sam reflect on Ancestors: the Humankind Odyssey, the new "science-based" survival game from Assassin's Creed and Prince of Persia: Sands of Time director Patrice Désilets. Set millions of years in the past at the outset of human evolution, the game tries to give a somewhat realistic portrayal of what our predecessors had to go through to get us to the present day. We talk about survival games, whether a new genre of "(mostly) nonviolent climbing sims" has become a thing, and the pitfalls of realism in art.
This episode contains spoilers.
Links:
https://wccftech.com/patrice-desilets...
https://www.escapistmagazine.com/v2/h...
https://www.youtube.com/watch?v=PHP4s...
https://www.youtube.com/watch?v=_Hr-y...
https://www.eurozine.com/change-cours...
https://www.goodreads.com/series/5852...
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