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Description

* High Circle Sky Raider

* GenCon! Josh talks about his (delayed) prep!

* Technical problems continue! But not as bad as before!

* Recap of Sky Raider themes and ideas.

* Ninth Circle Discipline ability: Strength of the Sky

* Warden tier bonuses and Discipline talents.

* Warden talent options.

* New to the Companion: Lion Spirit, Relentless Recovery, Resist Pain, Storm Shield, Vital Ward

* Thirteenth Circle Discipline ability: Stormcall

* “Names are hard” and Josh goes through the math of the “big-ass lightning attack”.

* Master tier bonuses and Discipline talents.

* Master talent options.

* Josh misspeaks – Resist Pain would reduce effect of Wound-causing abilities, not Unflinching Fortitude.

* New to Companion: Aura Armor, Champion Challenge, Critical Hit, Eagle Eye, Second Chance, Undermine, Weapon Breaker.

* High circle analysis and build options.

* Talent option system and making choices interesting.

* Other Disciplines can deal as much (or more) damage, but the Sky Raider style is *great*.


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