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Description

* Catching up on the mail bag backlog!

* YouTube comment from Digital Hermit: Updating old adventures more efficient than writing new ones?

* Revisiting the idea of mundane creature stat blocks and NPCs in an e-supplement.

* Email from Lars: Real-world parallel to dread iota – Toxoplasma in wolves

* Referenced Nature article: https://www.nature.com/articles/d41586-022-03836-9

* Named Elementals?

* Email from Jean-Baptiste: Pacing in Earthdawn adventures and campaigns.

* Balancing downtime, story momentum, and thread item side quests.

* Specificity and off-label uses of spells and talents?

* Similar effects spread across multiple talents (Example: Pick Pockets and Fast Hand)

* Follow-up from Jean-Baptiste: Meme about the balancing act a gamemaster faces.

* Josh sidebars about game balance.

* Email from Tim: More focus and support for Names as a feature in a campaign?

* Unweaving permanent threads?

Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Dan on Twitter: @boice_voice

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Earthdawn West Marches: https://discord.gg/hhHDtXW