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Description

* Our last Horrors episode: Verjigorm

* The “Big One”, the “Hunter of Great Dragons”, Earthdawn’s
Great Cthulhu

* One of three Named Horrors from the original core rulebook.

* Entry is very similar to the entry in the Dragons sourcebook.

* The “Dark One”, at the beginning, spawned the “Horoi”

* One Horoi – Nightstlayer – left the darkness and woke on
Earth, saw its beauty, and wept the Nammegivers into being.

* Josh speculates how this creation myth might reflect events in
the distant past.

* Not necessarily intended to be a foe to face directly; like
the Great Old Ones from Lovecraft.

* Early stats were likely a way to impress how powerful it is.

* Summary of game statistics and powers.

* Not very active in most recent Scourge, but looms very large
in the setting.

* Use and presence of Verjigorm in games – Cult of the Great
Hunter

* Getting involved with this Horror will likely draw the attention
of the dragons.

* Obsessions: Hunger for power, fanatical hatred of dragons.

* Captured numerous dragons during the last Scourge.

* This prey is wrapped in astral cocoons that warp them into
Horror-corrupted entities.

* Verjigorm’s spawn as a campaign focus and epic opponent.

* Exploring Verjigorm’s Horror Thread power.

* Lovecraft parallels and cosmic nihilism.

* More than just a giant sack of hit points.

* Most common appearance.

* Closing thoughts.

 

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