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Description

* Happy New Year! Welcome to year two.

* Emails and Forge Weapon

* Email from Matthew: Condolences and praise for Dan’s Legends Readings

* Email from Brian: Strengths of alternate mounts for Cavalryman adepts

* Forge Blade/Weapon

* Six different variants of the talent (depending how you count)

* First Edition overview

* Adept’s Way Addendum

* Introduces cap to bonus equal to base weapon damage.

* Introduces more difficult DNs for use on thread items.

* Two consequences of these changes: Starts balance difficulties of mundane weapons versus thread weapons.

* Permanent bonus also warps the setting in certain ways.

* Second Edition Overview

* Introduced time limit bonus lasts.

* Discussion of consequences and issues.

* Classic Edition Overview

* Lots of heavy lifting, covering crafting in addition to damage bonuses.

* Discussion of consequences and issues.

* Lots of fiddly (and extraneous) behind-the-scenes math and edge-case exceptions.

* Reminder: Changes were attempts to address issues each development team had with talent balance.

* Third Edition Overview

* Discussion of consequences and issues.

* Fourth Edition Overview

* Design process to address different issues and consequences.

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