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Description

The Walkers flee the city of Il Atuk, their new friend in tow, and make for the Institute in Bratslava. As they set up camp, the party notices that Athelstan has disappeared. Ki'Lai, Sly and Atlas investigate, and find Athelstan in distress. They are able to talk him around and help him regain his normal form with some control over what he calls The Beast. The party's morning is interrupted by a rather special and imposing guest who discourages going to the Institute but rather with their new friend to visit his tribe who may hold the answer to putting a Dark Lord back in charge.   

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Some musical background music provided by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ 

Originally recorded: February 7th, 2023