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Description

Welcome to Season 2 Episode 10 of the All Things Geekery Podcast
In this episode, the Geeks went bonkers with the recent announcement of Google and Microsoft jumping into the cloud gaming streaming world.
Show Notes
Google’s project stream
How does it function
Gaming inside of a browser
Only game currently available is Assassins Creed Odyssey
Project xCloud
Currently being developed
When released streaming will be available on consoles, PC, and mobile devices
First types of cloud gaming
Onlive - 2012
Game streaming via desktop client or using a home device with Onlive controller
Multiple modern games available
Instant 30 min trails
Instant gameplay
Company was bought out by Sony and later closed
Geforce Now 
Grid - Beta in 2013 under the Grid name
Full release in 2015 to “Shield only hardware”
In 2017 Geforce Now was released -  allows PC and MAC to stream as well
1080p60 cloud-gaming service
Using data centers of their high-end non-consumer grade GPUs
Currently in Beta, free, and can use approved games from your Steam or Uplay library
In 6 data centers in the world
Keyhole into the future of gaming
Due to the geographical location of data center, latency will change from user to user
Will be a subscription-based service when it gets out of beta
Playstation Now
Streaming games to PS4 and PS4 pro and also PC
Beta in 2014 full release early 2015
Originally allowed PS3, Vita, Playstation TV, and some other Sony devices to stream
Discontinued in 2017
Benefit of allowing “backwards compatibility”
Streaming at 720p
Current games library of 600+  PS2, PS3, PS4 
Subscription based service
Google’s project stream
Plays inside Chrome
Testing Assassins Creed Odyssey - 1080p
Will run on any laptop, or similar device that has Chrome and can achieve 25mps download speed
Not a full release but a technical test
Project xCloud
When released streaming will be available on consoles, PC, and mobile devices
Probably in the best position to address latency concerns
Current word is servers will basically be multiple Xboxes in each blade - limiting impact to developers
Recommended 10Mbps internet
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