Licensed music has always played an important role in video games, and the ways in which licensed music can be integrated into games are constantly evolving. Vickie Nauman founder and CEO of consultancy and advisory firm CrossBorderWorks, joins us to discuss the biggest trends impacting music in video games and the growing relationship between major record labels and video game studios.
News - 00:03:02
Interview - Vickie Nauman - 00:38:33
Done in 60 Seconds (recommendations) – 01:15:04
In the news…
Via BBC, Grand Theft Audio? The tricky business of music and gaming
Via IGN, Upcoming Alan Wake Update Will Remove David Bowie's Space Oddity From the Soundtrack, Replace It With a New Original Song
Via MusicBusinessWorldwide, Roblox launches music charts and partnership with DistroKid at Roblox Developer Conference
Via ABC, How Final Fantasy maestro Nobuo Uematsu legitimised video game music
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.)
Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen…
…and HIT SUBSCRIBE if you enjoy!
We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests.
Email — gxmpodcast@gmail.com
Twitter — @gxmpodcast | @tquillfeldt | @matombler
Instagram — @gxmpodcast
Produced by Tom Quillfeldt and Mat Ombler
Edited by Tom Quillfeldt
Music by Zak Foster
Show artwork by Joshua Klein