Asterism is a playable album set in a hand-crafted solar system. Tom chats with artist and solo dev Claire Morwood (aka shimmerglitch) about how to keep 12 tracks’ worth of gameplay fresh, inspirations for the project (Outer Wilds, MTV music videos), and getting in the flow of physically making the game.
The game is available now on Steam and itch.io.
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Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen…
…and HIT SUBSCRIBE if you enjoy!
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.)
We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests.
Email — gxmpodcast@gmail.com
Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social
X — @gxmpodcast | @tquillfeldt | @matombler
Instagram — @gxmpodcast
Produced by Tom Quillfeldt and Mat Ombler
Edited by Tom Quillfeldt
Music by Zak Foster
Show artwork by Joshua Klein