Ryan Wiancko is the co-founder and CEO of IronBelly Group, a company that has comprehensive experience as a first-party game studio, a studio-for-hire, and currently as a backend services provider with >50 proprietary gameplay systems that power some of the industry’s top action games.
We sat down with Ryan to discuss the topic of “build vs. buy” and how services like theirs are democratizing game development and simplifying workflows so teams can get back to focusing on finding the fun.
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