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Description

On the surface, Rayman is just another 2D platformer from the 1990s.

However, in this episode, we dig into the subtle and detailed worldbuilding that creates a lush and varied setting for the game!

The lesson here is that those little details make a difference. Telling a story with a complex plot and layered characters might still fall flat if it feels like that action is happening in a void.

Plus, we talk about some additional storytelling elements in games, including Kirby's Adventure, the Mega Man series, Half-Life, Wing Commander, and Descent: Freespace!

Check out our fiction at:

(Justin)

⁠⁠⁠⁠⁠⁠https://muppy.substack.com⁠⁠⁠⁠⁠⁠

(Rudy)

⁠⁠⁠⁠⁠⁠https://rnkfiction.blogspot.com⁠⁠⁠⁠⁠⁠

And follow us on Twitter at:

⁠⁠⁠⁠⁠⁠https://twitter.com/NinjaMouseChu⁠⁠⁠⁠⁠⁠

and

⁠⁠⁠⁠⁠⁠https://twitter.com/Rudolph_Kohn⁠⁠