In this episode, Bud and Roach discuss the unique challenges of developing WWE 2K20, including yearly wrestling titles' game mechanics, graphics quality improvements, necessary patches, and AKI's involvement, while also comparing it to strategies used in EA Sports games like Madden and NFL Blitz, touching on microtransactions, controller evolution, and even drawing parallels between the Dunk contest in NBA 2K and the intense action of No Mercy in other 2K games.