Game designer and publisher Drew Wehrle (co-founder, Wehrlegig Games) joins Drew to explore how complex tabletop games can double as warm-ups for deeper thinking and connection. They unpack the concept of a “rolling teach” (teaching as you play), and how the best games feel like a series of jokes the designer sets up for players to discover. Along the way: StarCraft confessions, floor-hockey scars, designing the arc of a game night, and stacking mechanics to spark emergent stories, satire, and negotiation.
Drew Wehrle is a designer/publisher at Wehrlegig Games (with his brother, Cole). Their historically grounded, highly interactive titles blend strategy, storytelling, and social experiment—including Pax Pamir, John Company, and Mollie House. Find Wehrlegig on BlueSky, Instagram, and Facebook, as well as their website, https://wehrlegig.com/
Producer: Margie Schrader