When Lenny released his full podcast transcript archive, Ben Shih a non-technical designer at Miro — built LennyRPG: a Pokémon-style RPG where you battle podcast guests with product trivia. In this episode, Ben walks through the exact six-step workflow he used to go from sketch to shipped game, including the tools, prompts, and decisions at every stage, along with the broader lessons he learned along the way.
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In this episode, you'll learn:
• How to have AI interview you instead of writing the PRD yourself
• When to pivot your framework, rather than force the wrong tool
• How to systematically process 300+ transcripts into game data
• Three core lessons Ben learned from building LennyRPG
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References
Ben Shih: https://www.linkedin.com/in/hbshih/
Brian Balfour: https://www.linkedin.com/in/bbalfour/
Claude Code Awesome Skills marketplace: https://github.com/ComposioHQ/awesome-claude-skills
LennysData.com: https://lennysdata.com/
LennyRPG: https://www.lennyrpg.fun/
Lenny's Product Pass: https://www.lennysproductpass.com/
OpenGameArt.org: https://opengameart.org/
Phaser 3: https://phaser.io/
RPG-JS: https://github.com/RSamaium/RPG-JS
Supabase: https://supabase.com/
Wispr Flow: https://wisprflow.com/
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Read the newsletter: https://www.lennysnewsletter.com/p/how-i-built-lennyrpg
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LinkedIn: https://www.linkedin.com/in/lennyrachitsky/
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About
Welcome to Lenny's Reads, where every week you'll find a fresh audio version of my newsletter about building product, driving growth, and accelerating your career, read to you by the soothing voice of Lennybot.