Ever wondered what happens when you give 100 million kids a digital playground—and the adults can barely keep up?
Meet Roblox: a global gaming phenomenon, a billion-dollar company, and a lightning rod for controversies on safety, accountability, monetization, and child labor. This week on Seriously, What Could They Be Thinking?, co-hosts Jaime Peters and Cindy Goodwin-Sak dive deep into the wild world of Roblox; from its explosive growth and evolving business model to recent lawsuits, child safety scandals, and the big ethical questions facing its leadership.
* Is Roblox empowering young creators, or is it exploiting them?
* Can any platform truly keep kids safe?
* Where does the responsibility fall—on the company, the parents, or someone else?
* And why are grown-ups (including us!) struggling to keep up with the digital world our kids live in?
From digital currencies and gaming addiction to YouTube exposés and RICO lawsuits, we’re breaking down everything you need to know about the real risks (and real profits) behind this billion-dollar kids’ empire. If you’ve got a kid on Roblox, or you’re just fascinated (or overwhelmed) by today’s online playgrounds, this is the episode for you.