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Description

Nina Dobner joined the games industry 25+ years back, working to translate & publish Riven (the sequel to Myst) in the UK, then migrated to Electronic Arts & San Francisco as an IP-related game producer in the early 2000’s.

While there, she worked on some of the biggest IPs and EA video game titles of the era — Star Wars (Battlefront), The Lord of the Rings, Batman & The Godfather.

As the 2010’s ramped up and gaming was changing course (to social platforms), Nina joined Zynga during its growth period & helped stand up the design culture across the studios with an eye to building external studios that could succeed, fast.

Today, Nina has gravitated to a business development/strategy focus at the intersection of IP & games.

Which just makes sense. :)

Nina is the most San Francisco person I know, which is a good thing.

Extra credit:

The steps to Nina’s place in San Francisco are somewhat famous — and for good reason. See below!



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