Listen

Description

How to Build & Scale a UGC Program (Without Burning Out)

UGC doesn’t fail because creators are bad.

It fails because the operating system behind it is broken.

In this webinar, Julia Pintar (Co-Founder of PlayKit) breaks down exactly how to go from zero → one with an in-house UGC program and how to scale it into a sustainable growth channel that actually drives downloads.

This session is less about “viral hooks” and more about the systems that allow virality to happen consistently.

What You’ll Learn

How to source high-quality UGC creators (without marketplaces or cold spam)

Why most UGC programs break after week two — and how to prevent it

The exact pay structure PlayKit uses to incentivize performance (flat rate + CPM + tiers)

How to train creators so content improves every week

Why reviewing videos before they go live saves thousands

How to use the comment section as a conversion engine

What realistic performance looks like in weeks 1–6

When (and how) to scale from a few creators to a full UGC machine

The internal systems PlayKit uses to manage 150+ creators without chaos

Key Takeaways

UGC is an operations problem, not a creativity problem

Clear briefs, feedback loops, and incentives outperform “letting creators run wild”

Sustainable growth beats random viral spikes

Community, accountability, and systems compound over time

Who This Is For

Founders running (or thinking about running) UGC for their app

Growth marketers tired of manual creator management

Teams trying to bring UGC in-house without losing their sanity

Anyone who’s tried UGC and thought: “Why is this so messy?”



This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit playkit.substack.com