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Description

This video features a new texturing technique for 3D geometry called Tri-Planar Mapping.

This mapping technique allows you to create seamless organic texturing with minimal stretching over the 3D geometry.

This can be used for a wide variety of texturing requirements.

This is achieved by mapping the texture three times on the X, Y and Z axes of the model and than blending the textures together for a clean texture.

You might be using this great texturing technique more than you think!