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Description

* (0:35) Dan makes a confession.


* (4:07) Fear the Con 3!


* (4:43) Soliciting questions for the upcoming episode on gamer health.


* (7:05) How Chad keeps his incidental GM decisions straight without notes.


* (17:08) Preparing the right amount of notes.


* (18:12) Notes and improv for a game’s opening scene.


* (24:02) Using the conclusion of one session to help kick off the next one.


* (26:18) How notes (or improv) affect the GM’s game style.


* (28:38) Crossing styles.


* (31:52) Getting back to the structure of game notes.


* (35:51) Notes don’t need to be a script.


* (42:10) The notes you take during the game.  You can create a free Wiki here.


* (48:52) The “what’s really going on” document.


* (50:55) An example from our current game.


* (54:45) Notes kept by the players.


* (57:59) Background notes on your own character.


* (1:00:03) Noticing your ruts.


Hosts: Chad, Chris, Dan, Pat, Wayne